I've arrived at the conclusion that seahawk's former job is probably the most difficult thing to attempt so far.
Even in a simulator.
Instead of planning forward there are four dimensions of travel. Add in torque over, descending rate limitations before rotors lose all lift, sudden gusts off the ocean, ground effects near the surface, a small moving and bouncing target, close quarter obstacles, etc and it all become very complicated.
I've got about a 10% success rate so far. Thankfully there is a reset button on the keyboard.