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svandamme svandamme is offline
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Join Date: Sep 2003
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Quote:
Originally Posted by Ryan_Cunningham View Post
I'd like to watch the entire 5 hour video but around 5:15 he described what was clearly a 2 circle fight as a 1 circle fight leads me to believe the commentary isn't going to be very valuable.

That being said, most computers can do most things more efficiently than humans. It's certainly that way with autopilot, magic carpet, and in this case 1v1 ACM. That being said, large force employment like a 12v48 would probably be different.


ACM is simple, he who can pull ,the hardest on the pole at the merge usually wins.

As Hoser said, pull the stick till the rio pukes and the rivits pop.
Trade energy for position, any day of the week.

AI can pull much harder, won't black out, so assuming it has been built with a higher structural G limit (easy since no cockpit needed, no life support, no ejection seats), at that point the AI has the clear advantage. If properly designed.

I would think Large force 12vs48 .. The AI has the advantage as well.. SA is key for such encounters.. and a computer is much better at 3D Spacial tracking..
Processing power is easy these days
It just needs the sensors to do it..

F14 had a second pair of eyes to look around..
AI can have 20-100 extra eyes.. all around.
It can seamlessly combine all the inputs, from each AI plane and process it all as Big Data. Employ best tactics as a hive.

1v1 ACM is like chess, thinking ahead.. working out a solution that brings your weapons on the other guy..

any vs many is playing many chess games at once..
Human pilots can talk to one another, but in the heat of battle.. it's unpredictable. talking is a poor way to transfer SA.. 2vs2 ok, 4vs4.. hoomins need to split it up..
12vs48?? not a chance, no matter what side the hoomins are on

AI brings in the Data link.. hive mind.. forgettabit with humans in such environment.It's a crap shoot... but not for AI.
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Last edited by svandamme; 08-29-2020 at 03:31 AM..
Old 08-29-2020, 03:15 AM
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