Quote:
Originally Posted by Ryan_Cunningham
AI learns by what it has seen before - Right? Think about how many more variations there are in an LFE type environment.
"Hoomins" don't communicate via voice anymore. We're not out there flying F-4s and F-8s...
Can I ask what your experience is? It sounds as though you believe yourself to be an expert, which you could be... I'd just like to know your experience and whether its more akin to having been a instructor pilot in a fighter or a flight sim geek.
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I'm not an expert, but well read.
Just repeating what the top scorer of Aimval Aceval said (USN Joe Hoser Satrapa)
He was speaking about dogfights.. guns.. no missiles, no off bore sight AimX stuff..
Just ACM with guns..
Whoever pulls the most G at the merge gets his guns on the other guy.
Whoever is G limited, airframe or hoomin G tolerance is going to get waxed in 1v1
Hoser was so good, that the Navy Agressors (sent there by Topgun) called over Hawk Monroe, to help come up with tactics to beat the Navy Tomcats.
Hoser was unorthodox and played every trick in the book , and a bunch that weren't in any book.
Tomcat on paper was no match for the Eagle, but that didn't stop Hoser, he had the highest kill ratio of everybody there.
Hawk went over for the weekend.. But even he had a tough time with Hoser in the Tomcat. It's said that Hoser and Hawk were the best at ACM at the time.
Hoser died last year, he was quite the character.. google his name..
I would think the hoomins pilots in a 2v2 will still communicate what they are doing with their wingman.. or a 4v4.. They have discrete channels for just that.
Not everything happens with datalink.. that's nice for long range, but in ACM, it's going all over the place.. how would you then not communicate with voice?? It's the easiest and quickest way to tell your wingmain he's got a missile coming or an enemy maneuvering on his six. I mean, there's no telekinetic interface like Clint Eastwood had in that Firefox movie.. and it's easier to say bogey on yer six, about to shoot, break left now.. then to type it on a keypad, right?
I'm not that much of a Sim geek as I read everything there is to read.
I do dabble in DCS, but not fanatical. The kids in DCS have way more time to train, and I have the attention span of a chipmunk.. i get bored easily with games.
And speaking of DCS.. I'm sure the military has a similar simulation, but much better.. AI can learn from simulation as well..
The above video on the Drive shows that... AI can learn Day and Night..
it never gets tired. Never gets bored.. you can pitch it scenario after scenario and it will learn each time.
Big Data will kick in and they will only have to validate and correct with some actual flights ...
And unlike hoomin pilots.. the AI doesn't do it's time and then rotates into civilian life.
It's knowledge isn't lost if in a training hop it crashes in the ground
It doesn't retire, doesn't grow old , sick, or scared.
The performance improvement will be very fast.
DCS AI at the moment, it's not there yet.. 1v1 it's not pushing hard enough to be a problem
And obviously it's supposed to be realistic and fun.. Nobody would play DCS if the AI was impossible to beat.
But what if Real AI is plugged in to the online DCS fights??? playing incognito.. learning each time against human sim pilots??
I'm sure Darpa is very much on top of that game