Quote:
Originally Posted by Sarc
To digress, I can’t imagine a company like Apple could become so ubiquitous by producing crap…..
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Based on the type of software you listed i’m not surprised that you may have had a lesser experience vs the same suites on Windows.
It’s a byproduct of market size.
Macs were not traditionally used in certain spaces and as a result some suites where not available on the platform.
Some publishers will dip a tie in the water but their OSX version would generally be lacking. It’s natural, you’ll want to see how you fair in a market before expending resources.
It’s not the hardware because if you dual booted the box and ran the Windows versions of those suites the issues would go away. It’s not OSX because often there was a Mac suite that accomplished the same thing and was also stable. But users coming from a Windows environment had to contend with navigating the Mac environment and where not going to look for a new app to learn when they had become so proficient in what they were currently using.
Autodesk has a few cross platform products that i’ve used in both OSX and Windows and there is often noticeable deficiencies in parts of the Mac offering. For 3ds max there is only Windows. If i need to work in Maya I use a Mac. Fusion 360 is garbage on both but marginally better on Windows.
I think the old everything’s a nail when all you have is a hammer applies here.
I’m a Mac fanboy and it’s my personal platform of choice but i’m equally comfortable in OSX, Windows and Linux and will use the platform best suited for a particular task.