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Paul T Paul T is online now
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Join Date: Jun 1999
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Quote:
Originally Posted by stomachmonkey View Post
Of course it's not real but the gaming industry has revolutionized film / video.

The ability to create hyper realistic interactive environments is practically elementary these days.

In my Alamo example you could quite literally walk around while all the battle action takes place.

You would see the real life structure / environment with AR elements inserted. You would hear gunshots, see smoke, people running past you. With Apples Spatial audio you would hear action in 3d. You would hear bullets whizzing past your head and not just the sound but in 3d audio. Even with your head still you would hear the direction it came from and where it went when it passed you. Toss in some haptics and you can mimic the sensation of it physically passing you.

If you were watching an AR actor speaking the sound would come from in front of you but if you turned around the origin of the sound would not change so you would hear it coming from behind you. It's super cool tech.

Toss in some AI and you could even have interactive unscripted conversations with AR characters.

The applications are really limitless.

The killer app I've had in the back of my head, eliminate the need for prescription glasses.

Effectively "rebroadcast" the world around you but in focus. No more reading glasses because built in accelerometers and distance detection should indicate you are looking at something close up and magnification can be adjusted on the fly. Compensate for environmental issues, no more busting out the phone and shining the flashlight on the menu so you can read it in a "mood lit" restaurant. The ability to zoom in on something for a closer look without having to actually get closer to it.

Game changing.
Now, that sounds pretty cool….that would be a game changer for sure.
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Old 06-06-2023, 10:51 AM
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