Quote:
Originally Posted by john70t
One car, one track, in a bloated world of driving sims.
Still that looked pretty impressive from a visual perspective. What's happening on the screen makes sense.
A few unwarranted observations (please forgive the directness):
-Would it be better to license the specific feedback Node/WhateverTheTerminology to existing brand name driving sims? I'm surprised this hasn't gotten their attention yet. You have something that works better specifically. But vehicle and track modelling would be an expensive uphill battle to recreate what already exists in so many forms. Most 'video game' consumers are using console thumb controls and aren't capable of noticing a difference between a 14lb and a 18lb road bike.
-How about licensing to the wheel mftr themselves for their own integrated software? Companies can be completely closed-minded to even considering disruptive technology when their own sales are going strong. It sometimes takes competing sales and online presence to get them to notice. Yours is a noteworthy start. Partnering with known names for R&D furthers this.
-You don't have to build a new tv to play your movie. My dad created a viable employee feedback training platform,back in the early days of computing, but was bogged down on making a portable hardware machine to run it. While everyone was buying their own home machines. And getting company HR to notice him. And establishing some sort to IP to defend his system from easily being copied. Defending the I/O calculations might be difficult in terms of infringement.
-There isn't comparative testimony from the testers on good/bad experience. That is probably proprietary but noticeably missing.
-Viewers watch the video of fast driving(in a mostly straight line) and probably think the clouds are too basic, or lack of trees and other cars, or some other basic criticism. A video doesn't transfer the actual steering responses and sensation. Some sort of wild thrash with extreme driving might better demonstrate your software capability, or it might give away the huddle signals. IDK. Just a layman observer here.
-Which steering wheels are compatible would be a major question by all.
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Pretty sure this isn't aimed towards consumers with an X-Box controller any more than X-Plane or FS2020/2024 is. You can do it, but that really isn't the intent.
The Forza games are for those people.