Thread: Zombie Invasion
View Single Post
concentric concentric is offline
Registered
 
concentric's Avatar
 
Join Date: Nov 2003
Location: Kingsport, TN
Posts: 990
Quote:
Originally posted by }{arlequin
so what's an easily defendable structure? A bank? Probably but not very efficient for anything else.

A hangar? Large, you can stockpile well. In a pinch, you could even use it as a trap for a large number of them, AND not even destroy it. Simple, not too many nooks and crannies so you can surevey it w/ a glance. The perimeter is easy to secure b/c of simple doors.

An old church? Almost like a castle, big, strong, and it has a tower (sniping fun bonus, not to mention its early warning usefulness). The Gothic churches that have funnel shaped doors which narrow down were designed for defense. They *look* grand, but the actual entrance is quite narrow, giving you a chance to pick off the intruders. Large staircase approach gives another advantage. The minuses are it's interior complexity and darkness. The pews could be great barriers though.
I'd take something about three stories tall and rubbelize the first or possibly the first two floors, cut out any stairs. It should be made of concrete or stone, or the least flammable material you can find. Roof access is a must. If you're going to survive, you have to keep the zombies outside at all costs. You have to sleep sometime.

- Ladder in/out
- Loading of supplies from the top of a panel van or truck (easy access to story 2)

If you're going the urban warfare route with a strong-hold (at least as described above) to defend, the MVP is going to be the .22 rifle. Ammo is everywhere, light, will do if you have any skill with a head shot, and fun for the whole family.

JCM
__________________
Stuff of marginal consequence:
- 1974 911"Carerra" sunroof coupe
Old 09-09-2004, 09:49 AM
  Pelican Parts Catalog | Tech Articles | Promos & Specials    Reply With Quote #30 (permalink)