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TomPabst TomPabst is offline
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Join Date: Aug 2007
Location: Sonoma, CA
Posts: 17
Riverside Simulation Project - Beta1 Video.

Hi Guys,

Let's see if I can figure out how to do this?

Here's a link to the video of the first on-track sessions on the RIR simulation track:

http://pabst-racing.com/downloads/rir.wmv

I will come back in here after this post and test to make sure the video streams from my website.

Your options to view this video:

(1) Do a normal left-mouse-click and the video should stream off PR.com directly to your computer (assuming you have Windows Media Player selected as the program to run "dot"wmv video files). If you have a broadband Internet connection this should work fine.

(2) If you have a slow connection, you might want to just download the movie to your computer, then play it once that is completed. To download this movie instead of play it via streaming video, just right-mouse-click the URL and choose "Save Target as" - then remember what folder you saved it to if not your desktop. Once downloaded to your computer, you can just click-play it as you normally would any video file on your system. You also need Windows Media Player installed on it.....but that's by default on most WinXP and Vista systems.

Please keep in mind this is a very early beta version of the track. The track surface itself, as well as a few buildings and all of the people and vehicle files are not final (location or content).....they are just placeholders at the moment. I don't want to do all that work and then find out the track configuration is off somewhere important. That's where Ron Cortez and Bruce Griggs come in as I've asked them to run a couple hundred laps on this test track (working on a car set up.....or trying to beat my lap times or something) as that should be sufficient to jar loose all of their memory cells on driving race cars at Riverside!

When they give me the green light.....I'll move on to finish the track (about 150 hours or so.......is my guestimation).

But I wanted you guys to see something that moves.....instead of just static screenshots........so I slammed out this little video for you. It's fairly low resolution (780x420x16bit...I think).....so the colors and textures aren't as crisp as they are on the simulated track version which runs at 1600x1200x32bit.....almost a Kodak photo at 70 frames per second!

It absolutely makes me grin from ear-to-ear to run laps on this track. Hope it makes you do the same to view the video of it?

Regards,

Tom Pabst
Old 11-24-2007, 10:34 PM
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