Quote:
Originally Posted by rw7810
I did get some trash... painted the panels at night. Bad move. The bugs come out. Fortuately most were in the 2nd and 3rd coat of clear. Used a nib file to remove. Painted the body early in the morning and experienced much less trash. I knew I was going to wetsand and polish even if it were done in a regular booth. I'm in the compounding and polishing process now. Using a wool pad and a black foam pad and SureFinish polish. I'll post more pics soon.
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I think you'll find wherevere you had trash there is now a "crater". They will show up in different light and be more or less noticeable depending on where. Basically, a foreign object creates a "fisheye" where the paint pushes away from the object as if to say no way man Im not goin near that!
This may be acceptable to you or it simply may not have happened with your paint type or maybe you are doing something different and better than me. Sanding all the way down until smooth is usually not an option as the craters are pretty deep.
Your nib file is interesting.. where did you get it.. can you post a picture of it? It may have saved me some hassle.
I assume you are using a machine to polish.. if so the lesson I learned is make sure on the edges of anything that the wheel is spinning TOWARDS the edge not away.. Otherwise you will "catch" the edge and a bad thing will happen causing some serious swearing. If you only go to the base coat you are ok but if you go beyond that you are SOL.
I really need to do a write up.. maybe we can combine notes and do a good one so guys like you and I have more success in the garage.. I couldnt find anything on the net about the details of doing this work in the garage other than building the booth.. which as it turns out even with filters on all my fans I could not stop the trash (I even had a complete enclosure where I had in and out fans). No bugs like you but I had bad trash which Im still repairing.
Here is how mine came out after fixing most of the trash... believe it or not, mine is single stage.