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There are 7 basic types of clay targets for clay target shooting, which simulate many different types of game.
Rabbit - A rabbit is a strong flat 110mm clay designed to bounce along the ground at speed. Often unpredictable with a bounce when you least expect it.
Teal - A Teal clay simulates Teal duck, and flies straight up in the air, often at great speed, usually falling on the same path as it went up. These fast clays are challenging for many shooters.
Quartering - A quartering clay will be either coming towards you at an angle, or going away at an angle. Only by looking where it come from and where it lands can you really work out the exact path it is taking. Quartering clays usually need less ‘lead’ than you think.
Driven - A driven clay simulates game on a shoot being driven towards you. Driven targets can be tricky because they disappear behind your gun barrels just when you need to be able to see them! Driven birds need a swing through technique for this reason.
Incoming - Incoming clays take many forms, and can come from all angles, but basically head towards you, often hanging in the air before dropping to the ground. They are often taken for granted and missed through a lack of concentration.
Going away - Clays that are going away get small very quickly so you need to be on your toes when you call pull.
Loopers - Loopers are very often quite far away, and often ‘quarter’ towards or away from you for added complication. There are different techniques for hitting loopers depending on whether you favour shooting them as they rise, when they reach their peak, or as they are dropping.
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Michael D. Holloway
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