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White and Nerdy
Join Date: Jun 2004
Location: South of Charlotte N.C.
Posts: 14,923
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10th scale is the standard for 4wd electric touring. However, there are many sub classes for different power/$$$ setups.
The interesting thing about being a driver in races like this, is you have more turns on the track then there are seconds it takes to complete a lap. Good human reaction times are about two tenths of a second, so from the time you react to an event at the apex of a corner, you are already turning in for the next corner.
If you are in the moment, you too far behind. You have to project the future of both your car, and your competitor's cars. There also are not the blinders of a helmet/car to keep your attention on the track, concentration and focus are critical.
I feel far more pressure with R/C than I do with karts. If you lose your calm, you don't have the physical release of muscle movement to burn off the jitter inducing chemical cocktail your body creates in that situation. You have to stay level headed, or else you will ping pong off the barriers until your car breaks.
With a full size vehichle, you can flash into passion and survive it, the G-force and muscle work keeps it in balance. With the RC, you are TOAST if this happens. It creates an extra potential for fear, fear of fear, fear of emotion. Elation, anger, these both lead to crashes. It takes very strong emotional control to do well with 10th scale RC.
My favorite class as a driver are 10th scale "monster trucks", that aren't really true 10th scale monster trucks, and aren't the off shot developed "truggy" either. Big tires, ground clearance, high performance.
I built my own as a teenager using drive line parts from an E-maxx, with my own chassis that I fabricated and put together with hand tools, cutting and bending left over pieces of scrap aluminum to make my own frame.
The three most important things I gained from doing this as a teenager, emotional control, mechanical setup/repair skills, and the third I won't name.
I love the RC racing as it doesn't have the gimmicks to "improve the racing" that modern televised racing has sold itself to.
Take some talented competitive people, link them with amazing machinery, and send them off to battle on a track. This is the way it should be.
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