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Originally Posted by john70t
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Photogrammetry.
It’s as simple as it sounds but in practical application not really.
Surface material, size, color, how reflective, does it have cavities, symmetry, all make it not as plug n play as they make it sound.
I’m currently working on an AR app using photogrammetry and structured light scanning to generate content.
There are utilities out there that will let you use an Xbox Kinect as a 3D scanner.
MSFT stopped making Kinects so you can get them used at GameStop for $25.00 these days.
The second gen had a separate adaptor to use with a PC but the adaptor is nearly unobtainable. Going for more than original retail on flea bay.
But there is a hack that lets you use any of the multiple portable device power supplies you probably already have lying around plus a standard USB cable.