![]() |
|
|
|
Registered
|
Quote:
__________________
Bill MID9 #4 if i cant play with it ,,i dont want to own it |
||
![]() |
|
Registered
|
first: replays are amazing, but yes, they are just replays
second: people get the game BECAUSE it's realistic third: can you tell on a pc game whether the car is 2 wheel drive vs 4 wheel WITHOUT knowing what car you're in? In GT, they have 2 versions of a skyline (for example) and while in cockpit you can't tell which one it is but when you drive you *feel* whether it's 4 wd or 2 wd. Can you tell this difference on your pc game? |
||
![]() |
|
Honey Badger
Join Date: Oct 2001
Location: North Pole, AK
Posts: 1,045
|
Did anyone else notice they finally added the McClaren F1? That is one car they have needed since the beginning.
__________________
1978 911SC 1953 Piper PA-18A USAF EOmfD |
||
![]() |
|
Unconstitutional Patriot
Join Date: Apr 2000
Location: volunteer state
Posts: 5,620
|
Quote:
|
||
![]() |
|
Registered
|
hmmm, haven't played it yet, but isn't it just a different "set of clothes" to dress up the same game engine? Isn't this just a way to add tracks and change the *look* of a car but not its behavior?
|
||
![]() |
|
Registered
Join Date: Nov 2003
Location: West of Seattle
Posts: 4,718
|
My room-mate swears by GT3. The graphics are really as good as advertised. He also swears that he can "feel" the handling difference between FWD/RWD/AWD cars. Without the seat of the pants, it seems like that ought to be darn near impossible, but (shrug) whatever. Either way, GT3 is fantastic. If there existed a PC version of GT4, I'd buy it in a heartbeat.
Dan
__________________
'86 911 (RIP March '05) '17 Subaru CrossTrek '99 911 (Adopt an unloved 996 from your local shelter today!) |
||
![]() |
|
Registered
|
well, no other developer that I am aware of (or that has made the news) has travelled around the world to not only record the sounds of the cars, but drive them and in some cases even crash them. They photograph each car individually from many angles, and design each track to the last detail. If you drive the "Monaco" course, I can even show you my hotel window.
|
||
![]() |
|
Moderator
|
IMHO, GT3, while an excellent racing video game, still isn't the best. If it were realistic, it would be way to difficult for people to master and advance and the game wouldn't sell.
Case in point: in the license section, there's a wet skid-pad excerise with a Vette. Now, I've done dry skidpad runs in my Porsche, and all you have to do is lift slightly and the back end will start to come around. In GT3, I can lift, hit the brakes, yank up the handbrake, and the car will still just go around and around. NOT very realistic. I have found in the racing section that adjusting the traction control to interfere less does make for a more realistic handling attitude for the car. I bought a PS2 back in Janauary so I can finally play GT3, and eventually get and play GT4. I do have the Need For Speed Hot Pursuit 2 game for PS2, and that game is much more 'arcade-like' and less 'simulator-like.' IMHO, the best driving game I have ever played is the Need For Speed Porshce Unleashed game for the PC. The 'Factory Driver' section is awesome and really gets into the dynamics of how to drive. (Ex: doing a 360, driving a C4 in the snow..etc). It doesn't hurt that NFS:Porsche Unleashed has only P-cars in it! ![]() - Z-man.
__________________
2010 Cayman S - 12-2020 - 2014 MINI Cooper S Coupe - 05-17 - 05-21 1989 944S2 - 06-01 - 01-14 Carpe Viam. <>< |
||
![]() |
|